← All work

Red Bull Suzuka Livery

Independent concept study · Motorsport · 2026 Explore interactive concept ↗
01 · Overview

A one-race livery deserved more than a highlight reel.

The white RB21 appeared at Suzuka in 2025 as a visual tribute to Honda's first Formula 1 victory. This independent editorial concept turns that short-lived moment into a six-chapter story about heritage, return, and the car carrying both forward.

Type
Concept study
Industry
Motorsport
Scope
Art direction, UX, 3D, front-end
Year
2026
02

The problem

A commemorative livery can disappear inside race-weekend coverage. Static imagery shows the design, but it rarely connects the 1965 RA272, the 2021 white RB16B, and the 2025 RB21 as one story.

03

The objective

Build an editorial experience with the pace of motorsport while keeping its history legible, its navigation clear, and its 3D scene resilient across different devices.

04

The response

  1. Structure the history as chapters. Each era gets a defined place, with a rail and menu keeping the full story visible.
  2. Put the circuit in motion. The camera, car, lights, and environment respond to scroll progress instead of playing as a fixed film.
  3. Let performance adapt once. The render scale steps down when frames slip, then holds steady to avoid visible quality hunting.
05 · Experience
drag / swipe · ← →
The opening chapter, with the RB21 on track behind a three-dimensional SUZUKA wordmark
Chapter 00: the white bull returns01
The Tribute chapter, tracing the white livery back to the RA272, with three reference cards
01 The Tribute: the 1965 RA27202
The Original chapter, about the 2021 white RB16B that never got its Suzuka race
02 The Original: the 2021 car that never raced03
The Verstappen chapter, with a pull quote and three photographs from the 2025 race weekend
03 Verstappen, in the car it copies04
The Modern chapter, stat cards over the rendered car, with the chapter rail and speed readout at the right
04 The Modern, with the chapter rail05
The fullscreen chapter menu, listing all six chapters beside the paused scene
The chapter menu06
The footer, with the chapter index, team links and an oversized Red Bull wordmark
Footer, chapter index and credits07
The opening chapter on a phone, the scene reframed above the headline
The opening chapter on a phone08
The footer on a phone, with the chapter index stacked into two columns
Footer on a phone09
01 / 09
06 · Design decisions
Copy #E2001ARed Bull red
Copy #F4F5F7Championship white
Copy #0B0D12Suzuka night
Copy #35D07FSector green
Copy #3A0007Deep maroon

Type: Saira (display and UI, self-hosted) · Zen Kaku Gothic New (Japanese, self-hosted)

07 · Build
Interface
Six-chapter scroll narrative Chapter rail with speed readout Fullscreen chapter menu Boot screen with load percentage Photo cards and pull quote
Motion & access
Lenis smooth scroll Scroll-driven camera and car Reduced-motion fallback WebGL-unavailable fallback Context-loss recovery
Stack
Three.js r185, self-hosted Draco-compressed car model Bloom and ACES tone mapping Adaptive render scale Self-hosted Saira and Zen Kaku Vanilla HTML/CSS/JS Vercel
08 · Concept outcome

A race-weekend moment, extended into an editorial journey.

The concept turns a temporary livery into a navigable story with historical context, cinematic pacing, and a live 3D environment. It demonstrates how Arc can translate a campaign into an experience without losing the information underneath it.

For campaign-led brands

Does your next release deserve more than a static launch page?

← All work Next project: Wideplate →